Whenever a GM needs to have a character with a lightsaber, or if a character finds a lightsaber during the course of an adventure, the following tables will allow the GM to generate a unique Jedi weapon. These tables are set up for the Skywalker Era, but could be modified for TotJ Era.
Roll 2D
2 Ancient Darkened (1000 yrs +) add +1 to sense, add 1 to DSP's
3 Ancient (5000 yrs +)add +2 to sense
4 Modern
5 Modern
6 Modern
7 Modern
8 Modern
9 Modern
10 Modern
11 Ancient (1000 yrs +)add +1 to sense
12 Ancient (10000 yrs +)add +1D to sense, external power cell if 3 or less(1D)
Roll 1D
1 Organic (resists weapon scans)
2 Mineral
3 Metallic
4 Metallic
5 Metallic
6 Exotic Metal/Mineral
Roll 1D
1 no damage bonus; don't roll on Lightsaber Features table
2 no damage bonus; roll once on Lightsaber Features table
3 +1 to damage; roll once on Lightsaber Features table
4 +1 to damage; roll twice on Lightsaber Features table
5 +2 to damage; roll three times on Lightsaber Features table
6 +1D to damage; roll four times on Lightsaber Features table
Roll 2D
2 Dual Blades (acts as double normal blade length; -1D to lightsaber skill)
3 External Power Cell with Cable Attachment
4 Increase/Decrease Illumination
5 Dual Color Switch (roll twice on Lightsaber Color table)
6 Reduce/Increase Damage (-2/+2 damage)
7 Pressure Grip
8 Reduce/Increase Blade (half and ¼ / double and triple blade length)
9 Blade Lock/Balanced For Throwing (no external power cell)
10 Stun Setting (5D stun damage)
11 Increase/Decrease Sonic Emanations
12 Tri-blade setting (blades ¼ normal blade length)
Roll 2D
2 Pontites (5D+2 damage)
3 Synthesized Crystal (5D damage)
4 Danite (4D+2 damage)
5 Synthesized Crystal (4D+2 damage)
6 Synthesized Crystal (4D+1 damage)
7 Synthesized Crystal (4D+1 damage)
8 Kathracite (3D+2 damage)
9 Synthesized Crystal (4D+2 damage)
10 Relacite (4D damage)
11 Synthesized Crystal (5D damage)
12 Mephite (5D damage)
Roll 2D
2 Odd Color (GM's Choice)
3 Entwined (Roll two colors)
4 Silver Grey
5 Red
6 Gold
7 Green
8 Blue
9 Violet
10 Orange
11 White
12 Cycling Colors (all colors...Ooze)
Roll 1D
1 25 centimeters
2 26 centimeters
3 27 centimeters
4 28 centimeters
5 29 centimeters
6 30 centimeters
Roll 1D
1 1.0 meters
2 1.1 meters
3 1.2 meters
4 1.3 meters
5 1.4 meters
6 1.5 meters
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