Since the birth of the Galactic Republic, the Jedi Knights upheld the peace. From system to system, grand Jedi Praxeums were established to train potential Jedi in the ways of the Force. For twenty-five thousand years the Knighthood functioned as explorers, educators, and enforcers of justice. Through their strong connection to the Force, they were capable of amazing feats of mind and body. This handbook is a collection of various works by numerous people (mostly from the Star Wars Role Playing Game Mailing List) as well as a quick and easy reference tool to help in the design and play of Jedi in Star Wars RPG. The contents of this handbook are in no way meant as a substitute for buying the books; instead, it is an alternate way of looking at the rules and a quicker way to find information than fumbling through several hardbacks.
All the information in this booklet (Version 1.2) has been adapted for my own games. An “at symbol” (@) is used throughout the text to indicate a, usually drastic, change in the rules published by West End Games.
The contents of this book were written by various people each with their own unique view of the Force. No reader is expected to agree completely with everything provided. Some people don’t believe the Force may be used to manipulate electronics. That’s fine. Others feel that a Jedi using the Force to take a life (as with Lightsaber Combat and Force Bolt) always awards a Dark Side Point. This view is also fine. The bottom line is this, when reading the Jedi Handbook remember the Golden Rule: “If you don’t like the rule, don’t use it!”
Any gripes, flames, opinions, objections, compliments, questions, and (most importantly) contributions for the next edition should be e-mailed to René Hanke at hanker@rpg-domain.de.
Star Wars is a registered trademark, trademark, and copyright Lucasfilm, Ltd. All rights reserved.
I (René Hanke) tried to contact the original editors and pages and noticed that nearly none of them was online. So I used whenever I changed the original text this blue color, to notice the original article has changed. You won't notice when printing black and white.
This is only partially a work of my own (well, the layout IS), most of this is original work of various authors (see The Credits) and was assembled to a book for the first time by David Barnhart (great work, David).
If you are one of the original editors or authors, or know the E-mail address of one of them, please send me a mail.
Germany, 08.08.2000.
Changes since Version 1.2 include:
Totally new layout
Removal of some dead e-mail and Internet-addresses
Addition of existent SW online resources
Several comments to FAQ questions
Minor additions to Recommended Force Powers of Disciplines
Moved the Aiki Quotes to be included in the Template
Added "Power used" to some Jedi Weapons
Several comments and additions to Force Powers
Added Force Powers: Enhance Skill (was stated in the Force Powers list, but not included), Enhanced Speed, Instinctive Navigation, Super Leap, Enhanced Speed, Mecha Empathy, Enhanced Reflexes, Lifemerge, Induce Tranquility, Mecha Manipulation, Mimic Another Power
Made one Power out of Resonate and Resonate Material (seemed to be the same)
Corrected some credits: Calculate, Direction Sense, Instinctive Navigation, Time Sense were wrongly accredited to Kelly Kollman instead of Tony J. Case
Added some unique Force Artifacts to Appendix III: Artifacts
Removed Appendix VIII: Blank Character Background Sheet, gave it a new look, and pasted it at the end of the book
Additional in Version V1.3ap:
Great original artwork by Speelife, Napo Martin del Campo and Ryan T. Nunnally!!!
[previous] | [table of contents] | [next]